Das sieht schon extrem giftig aus. Aber so eine Flame Toys Figur muss ich wirklich erstmal in die Hand bekommen, bevor ich die Kohle dafür ausgeben kann.
Ist das nicht großartig !?!!! wieder ein Grund zur Freude und wie ich finde auch voll verdient
"Winner best continuing series outstanding writer"
Wusste nicht wo ich die Info reinstellen sollte. Wenn ich also falsch liege, berichtigt mich bitte.
James Roberts hat auf twitter bekannt gegeben das er am 29. Dezember eine "MTMTE Party" veranstalten wird.
~Please join me on Tues 29th Dec @ 2230 GMT (1730/1630c) for the inaugural End of Year MTMTE party! 2hrs of Q&As, quizzes, polls + nonsense!~
Könnte wirklich interessant werden.
:-) YES , natürlich gleich mitgewählt.
Okay... wir haben hier 5 weibliche Transformer... 1 große und 4 kleinere... sehe nur ich hier ein Muster? Könnte das der weibliche combiner sein??? O.o
Die neue Ausgabe war mal wieder RICHTIG GEIL. Ich weiß gar nicht, wie ich jetzt den Monat überstehen soll, bis endlich die nächste Ausgabe erscheint! Das wird spannend jetzt!
[html]
Hier haben wir nun, von IDW für euch die komplette Vorschau zu Transformers More Than Meets The Eye Heft Nummer 35.
Skywarp - 20/11/2014 um 09:42
[html]Hier ist die kleine Vorschau zum IDW Comic Transformers More Than Meets the Eye #35: Days of Deception.
Quelle: itunes.apple.com[/html]
Skywarp - 28/10/2014 um 09:27
Murasame - 16/10/2014 um 12:25
Hoffentlich kommt bald mal wieder neuer Stoff *zitter*

Skywarp - 15/10/2014 um 09:56
[html]Hier ist die kleine Vorschauzum IDW Comic Transformers More Than Meets The Eye #34 von
itunes.apple.com.
[/html]
Skywarp - 16/9/2014 um 09:16
[html]Hier haben wir das Cover zum IDW Comic Transformers More Than Meets The Eye #35. AUch hier beginnt mit diesem Heft "Days of Deception".
Days of Deception begins with... PEACE AND HAPPINESS! To be honest, there's not much we can say about this issue without giving away the life-changing events of last issue. What we can say is this: everything's fine. There's no conflict, no sadness, no angst. Why is this a problem?
Quelle: previewsworld.com[/html]
EvilSeeker - 16/9/2014 um 01:04
Megatron ein Autobot?
Drift ist wieder da?
Rewind ist wieder da??
WHAT? Was hab ich verpasst?? O_o
Ich muss unbedingt mal weiterlesen...(habe glaube nach Volume 5 aufgehört und seitdem nicht mehr weitergelesen. Ich muss das ganz dringend nachholen)
Skywarp - 15/9/2014 um 21:35
Skywarp - 4/9/2014 um 09:58
[html]Hier ist die kleine Vorschau zum IDW Transformers Comic More than Meets the Eye #33.
Quelle: itunes.apple.com[/html]
Tobimus Prime - 26/8/2014 um 14:20
Ganz genau das meinte ich, vielen dank für die Aufklärung :-)
Skywarp - 26/8/2014 um 10:23
Philister - 26/8/2014 um 09:17
Ich nehme an du meinst das Megatron/Ratchet Cover, oder? Das ist eine Hommage an die alten Marvel Comics, wo Ratchet und Megatron von einer Explosion verschmolzen wurden.
Guckst du hier!
Tobimus Prime - 25/8/2014 um 17:41
Wow also dass Cover macht mir ein Wenig Angst wenn ich ehrlich sein soll

kann mich jemand darüber aufklären was es damit auf sich hat?
Skywarp - 25/8/2014 um 15:07
[html]Hier haben wir die Variant Cover zum IDW Comic Transformers More Than Meets the Eye #32.
Quelle: idwpublishing.com[/html]
Skywarp - 15/8/2014 um 08:40
[html]Hier ist die kleine Vorschau z um IDW Comic Transformers More Than Meets the Eye #32.
Quelle: itunes.apple.com[/html]
Skywarp - 8/7/2014 um 08:51
Skywarp - 29/6/2014 um 15:37
[html]Hier haben wir die kleine Vorschau zum IDW Comic Transformers: More Than Meets the Eye Heft 31.
Quelle: itunes.apple.com[/html]
Skywarp - 20/6/2014 um 23:58
Skywarp - 15/6/2014 um 19:32
[html]James Roberts der Macher vom IDW Comic Transformers: More Than Meets the Eye, ist nominiert für den True Believers Comic Awards. Voten kann jeder auf
truebelieverscomicawards.com.
Die Kandidaten sind:
Alan Moore
James Roberts
Kelly Sue DeConnick
Matt Fraction
Scott Snyder
Favourite Editor
Chris Ryall
Matt Smith
Nick Lowe
Scott Allie
Stephen Wacker
Favourite American Comicbook: Colour
Batman
Hawkeye
Saga
Sex Criminals
Transformers: More than Meets the Eye
Favourite Single Story
“Cybertronian Homesick Blues”, Transformers: More Than Meets the Eye #13
“Kingdoms Fall” Infinity #3
“Pizza is my Business”, Hawkeye #11
“The End” Locke & Key: Alpha #2
Afterlife with Archie #1
Favourite Publisher
DC Comics
IDW
Image
Marvel
Rebellion
Favourite Continued Story
Batman #21 on – Zero Year
Fables #125-129 – Snow White
Saga
The Walking Dead #115 on – All Out War
Transformers: More Than Meets the Eye – Remain in Light #17-21
[/html]
Skywarp - 10/6/2014 um 09:02
Skywarp - 13/5/2014 um 08:23
Skywarp - 1/5/2014 um 00:55
[html]Hier haben wir die kleine Vorschau zum IDW Comic Transformers: More than Meets the Eye Heft 29.
Quelle: itunes[/html]
Skywarp - 29/4/2014 um 08:35
Skywarp - 29/4/2014 um 08:24
Skywarp - 28/3/2014 um 23:13
[html]Hier haben wir die Vorschau zum IDW Comic Transformers: More than Meets the Eye Heft 28: Dawn of the Autobots. "The Dawn of Megatron".
CERTAIN DEATH, HERE WE COME! MEGATRON assumes control of the quest to find the Knights of Cybertron—a quest that has never before been so urgent, so personal, and so likely to end in tears. An incredulous Lost Light crew is left asking the same thing you are: how exactly did it come to this?
Quelle: newsarama.com[/html]
Skywarp - 28/3/2014 um 10:44
[html]Das IDW Comic Transformers: More than Meets the Eye wird bei Heft 28 mit der zweiten Staffel beginnen. Dies wird mit einem Dreiteiler geschehen. Und zum ersten Teil davon haben wir jetzt den Namen und denInhalt für euch. ABER ACHTUNG!!! SPOILER!!!:
"Season 2 of MTMTE kicks off next month, with issue #28 beginning a three-part, Megatron-focused story called 'World, Shut Your Mouth'."
Quelle: James Roberts[/html]
Skywarp - 8/3/2014 um 10:44
Skywarp - 27/2/2014 um 09:06
Skywarp - 26/2/2014 um 10:26
[html]James Roberts hat auf seinem
Twitter Kanal etwas über die zweite Staffel zum IDW Comic More Than Meets The Eye verraten. Es wird einen weiteren Charakter geben und der ist Bluestreak!.
And from April, the crew of the Lost Light will be joined by... Bluestreak! #MTMTE_Season2
[/html]
Skywarp - 17/2/2014 um 00:02
[html]Jetzt haben wir ein Interview mit James Roberts für euch, indem er über Transformers: More than Meets the Eye spricht. AUßerdem gibt er einiges zur zweiten Staffel bekannt.
Richard Caldwell: James, can you remember the very first piece of fiction that possessed you, whether book, comic or film? Does it still hold a place of high regard for you?
James Roberts: This is a surprisingly difficult question to answer. As a child, my dad would read me Enid Blyton stories. I don’t know how well-known Ms Blyton is in America, but she was an incredibly prolific English children’s author in the 1930s, 40s and 50s. She invented Noddy, the Famous Five, the Secret Seven and the Wishing Chair.
Now even as a kid, when your critical faculties are relatively unsophisticated (although thinking about it, you probably give a more honest reaction to a story when you’re little), you could tell that Ms Blyton stuck to pretty much the same formula: plucky kids get into scrapes, discover a secret island/mine/castle/cave/passage, and foil smugglers. And the writing is flat and perfunctory. But even so, two of her books, The Island of Adventure and The Secret Island, really took hold of me, and I remember asking my dad to read more than his usual two chapters so I could find out what happened next. ‘The Secret Island’ was particularly gripping to a six year old, and at the risk of reading too much into it after the event, it made me think about suspense and structure in storytelling: the setup, the spark, the period of calm, the complication, the resolution. It’s a good book, and it’s only now, in fact-checking elements of this answer, that I’ve discovered that it was originally published as a serial, a bit like an ongoing comic…
The first book I remember reading myself and becoming obsessed with was Mr Magus is Coming for You by Gene Kemp, which was published in 1986. I’d have been nine or ten. It starts off as an everyday adventure story set in suburbia, but (spoiler alert!) morphs into science-fiction/fantasy when the otherworldly nature of the titular character is revealed. Much more than Blyton’s books, it made me think about character in fiction. Kemp’s four protagonists are very clearly defined — actually, they’re exaggerated characters, but that’s okay. They all undergo very significant and clearly signposted transformations throughout the course of the book.
After Blyton and Kemp, we have Simon Furman. I started collecting the UK Transformers comic in late ’86 and was properly obsessed, absolutely caught up in Furman’s rich, long-form storytelling. It was TFUK more than anything that got me interested in storytelling; it served as my gateway into British comics (TFUK begat Death’s Head, Dragon’s Claws, 2000AD, Crisis, Revolver et al) and science-fiction generally. Simon’s stories still hold up well today.
RC: I should hope that if any non-creator deserved a post-creation co-creator credit it would be Furman on Transformers.
JR: Yeah, as far as I’m concerned the Holy Trinity—in terms of establishing, enriching and/or rejuvenating the TF Universe—is Bob Budiansky, Simon Furman and Bob Forward/Larry DiTillio (the story editors of the Beast Wars series). Okay, so Bob and Larry count as two people, but that would ruin my Trinity.
RC: I think while the toys, animation and films have their audiences, the comics involve less of a wait time between new material seeing light, so he’s held down the fort for the property in many ways- and went much further in breathing so many more dimensions into the Transformers universe.
JR:I think that’s because comics—good SF comics in particular—burn through new ideas. A good, strong, compelling SF hook can carry a multi-million dollar movie or a 500-page novel, or it can carry a 22 page comic. And if it’s the latter, you need another good idea a month later. I look back over the first 22 issues of More Than Meets The Eye (which I’m calling Season 1), and I probably squeezed too many new ideas and concepts in there… although maybe that’s one of the things people like about the series.
RC: I understand you were a fan long before your own name began appearing in the credit boxes, but was it Transformers specifically that really prompted your efforts to write, or had you gone the traditional route with university and the like?
JR: I was a fan when G1 was out, yes. Bit of a latecomer, though: I was ten in 1986 when I started collecting the toys and buying the UK comic. I wrote stories before I became a TF fan, although inevitably my love for the characters and concepts informed a lot of what I wrote in my formative years. I even edited a fanzine, Transtext, in my mid-teens, wherein I published both my own material and stories submitted by other fans.
I think what my love of Transformers did was encourage me to write science-fiction to the exclusion of all else, which wasn’t necessarily a good thing. I have since corrected that, but most of the fiction I wrote during my teenage years had a science-fiction bent.
RC: And your Eugenesis novel- as massive an undertaking as that was, did you ever see it as “fan-fiction”, or as a professional are you looking for ways to sneak aspects of the work into canon?
JR: I wrote Eugenesis in the late ’90s, when the original Transformers line – Generation 1- seemed dead and buried and I wanted to celebrate the richness of the fictional universe that had been built up between ’84 and ’92. It was an avowedly unofficial piece of work produced on a not-for-profit basis and so yes, it was absolutely fan-ficiton — but that didn’t mean that I approached it any less seriously than I would have done had it been official. You know, we could talk for hours about how fan-fiction is too often mocked and denigrated simply for being unofficial. Like most things in like, a lot of it is awful and some of it is great.
Anyway, Eugenesis was the apotheosis of all the TF short stories I’d written over the preceding 10 years, and it was pretty much the last TF story I wrote until I started on the TF books for IDW in 2009. I’ve deliberately tried to avoid recycling characters and concepts from the novel, mainly because I prefer to try out new things. That said, I’m conscious that the book had an exceptionally limited audience and came out over a decade ago, and so I’m not above using some of the stronger ideas in MTMTE if I think it’s for the good of the wider story. I should add that I’m talking about concepts rather then plots or character arcs or set pieces, or anything like that.
RC: Concepts like redemption itself? Redemption would seem like a heavy theme for something that began as a toyline as far as some might be concerned, yet it obviously seems to play a big part in MTMTE. Whirl was essentially a clockmaker who was mutilated by the corrupted peace time Government and basically became a psychotic killer who really should have been a Decepticon, but joined the Autobots. Cyclonus is historically a Decepticon, but you’ve turned him into an honourable soldier. What attracted you to these two characters? And is the fact that they are both trying to redeem themselves a reason why they work so well together?
JR: Yeah, it’s interesting – I never made a conscious effort to make redemption a theme for the first ‘season’. In fact, I made a point of not writing around themes at all. I prefer to let things develop organically. In my experience, deciding on a theme and working backwards makes for rather contrived and earnest stories.
With Cyclonus and Whirl, I wanted characters who were more Decepticon than Autobot, even if Cyclonus is non-affiliated and Whirl, as you say, is an Autobot (although it’s hinted that Optimus recruited him purely to ‘claim’ him before the Decepticons did). The Lost Light is crewed by decent- if flawed and wayward- Autobots, and I needed a few wild cards in there. Whirl is chaotic and violent, Cyclonus is calm and violent. I didn’t plan for them to have a vendetta until I re-wrote issue one and inserted their fight, and there was a spark that made me want to go back.
I was conscious when writing Cyclonus that I didn’t want him to be too much of the typical antihero. He needed to have and keep his rough edges. There’s a deliberately disturbing scene in issue #3 when he assaults the much smaller Tailgate in the privacy of their own hab suite, and although their relationship has changed a lot since then, he is still a person who is capable of doing that- of attacking people smaller and weaker than him. What he did was unforgivable, and he’s neither sought forgiveness or apologised for it, even though now he cares deeply for Tailgate.
With Whirl, the fun is in peeling back the layers and showing readers what makes someone like him tick. I don’t believe anyone is born bad, and I wanted to reveal, bit by bit, and not necessarily in chronological order, the events in Whirl’s life which defined him. He’s a tragic character, with reasons to be angry and to hate the world… but he’s reached the point where he probably doesn’t want to change, even if the war has ended and the world around him has changed in a way that makes it possible for him to step back from the anger he feels all the time. Like Cyclonus, he’s unapologetic about who he is.
RC: In the first issue of MTMTE Prowl received a message from the future listing all the things the crew of the Lost Light should avoid: don’t open the coffin, don’t let them take Skids, don’t go to Delphi and don’t look in the basement. These stories have all for the most part played out since. How far in advance are you coyly planning your work? And will we get a similar tease for stories yet to come?
JR: MTMTE #1 is mostly setup, as you’d expect. It’s designed as a grand pre-credits sequence in the tradition of Paul Thomas Anderson’s Magnolia, with the camera sweeping in and shadowing a character or two and then veering off to focus on someone else. By the issue’s end the crew of the Lost Light has been assembled, the ship has taken off, there’s been an accident, and our heroes have been thrown into deep space. With the message from the future at the very end of issue 1, I wanted to show that what you’ve just read is merely the beginning of a huge, sprawling, multiyear quest stuffed full of action, adventure and intrigue – I wanted readers to feel confident that we knew where we was going, that everything was mapped out, and that it was worth them investing their time in this series.
Anyway, as I wrote Season 1, I had a lot of fun foreshadowing certain events and seeding little ideas that I knew would pay off in three, six, 12 issues’ time. And once fans got the measure of the series – once they picked up on the fact that nothing is throwaway and that every conversation/decision/event hints at, or triggers, something else – a lot of them sort of surrendered to the MTMTE experience and started subjecting each issue to a level of scrutiny that, hopefully, brings further rewards. And people seem to like going back to the start and re-reading the series because, in hindsight, they see certain scenes and exchanges of dialog in a different light.
All of which is a preamble to me saying that when it came to plan Season 2 (which kicks off in April with issue #28, after Dark Cybertron finishes), I was even more determined to map out an intricate, multilayered, complex storyline, albeit once that is broken down into a series of one- and two-parters. If all goes to plan, ‘Season 2′ will climax- in a very, very big way- around the issue #50 mark.
There’s a risk to this, of course. You can take nothing for granted, especially in the world of comics, and who knows, maybe MTMTE will have to stop before it reaches the natural conclusion to Season 2. Accepting that that’s a possibility, I have a ‘break glass in case of emergency’ type back-up plan whereby I can wrap up the main plot in a handful of issues.
Will you get an in-universe tease for the Season 2 stories like at the end of issue #1? Nah. This time, I don’t want anybody knowing what’s around the corner.
RC: I think you and fellow scribe John Barber are writing rather intelligent sci-fi masquerading as Transformers comics. What won me over especially with the current TF titles is the stunning level of realism being explored. Not just in terms of the depthful characterizations and psychological drama and humor, but in the situations you both have constructed- from the notion of the pre-war government being corrupt to the arguably homosexual nature of the Chromedome/Rewind relationship. I’ve even heard an interesting argument that Bumblebee’s political struggles are analogous for the Obama administration in certain respects. Was realism a thing you and Barber wanted specifically to keep in the forefront to balance the intense science-fantasy, or was that just how things inadvertently worked out?
JR: Well I can’t speak for John as far as the Obama analogies go, but I know that neither he nor I feel constrained by writing Transformers stories. Quite the opposite, in fact. We’re talking about a sprawling SF universe populated with near-immortal mechanical beings who share a multiplicity of character traits with humans yet remain tantalisingly Other. There’s so much potential there, and everyone involved wants to take things in new directions and tell thrilling, funny, moving stories.
The best science fiction tells you something about yourself and the world you live in by making you look at big issues through new lenses- whether we’re talking about racism, oppression, the clash of ideologies, body horror, modes of government, slavery, medicine- and even gender, these days. I love exploring all of those things through More Than Meets The Eye, firstly because I want to tell thought-provoking stories (who doesn’t?), and secondly because I love world-building and exploring Cybertronian society and societal attitudes, past and present, is the best way of doing that.
As for the balance between realism and science-fantasy… I must admit I don’t consciously try to set one off against the other. But I will say that the characters are at the absolute heart of the book; most of my energy as a writer is spent on bringing them to life. Get the characters right- make people care about who’s on the page- and the rest will follow. If I was being reductionist, I’d say Character + High Concept SF + snark = MTMTE. I like to think that the book has a personality of its own, a unique one. People who get it REALLY get it.
RC: Are you the sort who needs a particular environment to get your writing knocked out- privacy, music and a computer, etc, or scraps of papers while trotting about town?
JR: I’m afraid I live and breathe the horrific stereotype of the writer camped at a table in the corner of the coffee shop, hunched over his notebook, inches away from a giant neon arrow and sign that that says, ‘Behold His Creativity’. Why the coffee shop works for me I don’t know, although I have read articles putting forward theories about how certain levels of ambient noise are conducive to creative thinking, so who knows. Maybe it’s just the coffee.
Anyway, yes, I write the first few drafts of any script in longhand because, while I can still go back and scribble and annotate and cross out, I’m not sucked into computer-enabled editing hell whereby I sit there and tinker with a sentence for three hours. Longhand, then endless redrafts on screen. The most satisfying moment for me comes near the end of the process, when you can print the whole thing off, return to the welcoming arms of the baristas, and edit the thing by hand.
Music… well, I could listen to music for ever, but I can’t listen to it whilst writing. Not any more. Music does play a part in the creative process, though: readers are used to me posting links to a selection of tracks that to my mind reflect and enhance the story in the latest issue. I think there’s a now playlist on YouTube.
RC: Now that you have stacked up a small fortune in Transformers comic book credits, have you gotten the itch to try writing comic books dealing with other properties, whether your own or commercial? Or is it Transformers all the way to the end?
JR: My love of comic books and of writing – and all forms of storytelling, including prose and scripting for film or TV – eclipses even my love for Transformers, so yes, I very much intend to try my hand at other things, other projects and properties, in due course. I enjoy science-fiction and superhero material as much as I do small-scale, kitchen sink, slice-of-life stuff, so I’m attracted to something that combines all of the above. The L Shaped Room meets Blade Runner, maybe.
RC: James, it has been a blast talking with you. One last thing though, will we ever find out what is in Brainstorm’s briefcase? Might it be the soul of Marsellus Wallace?
JR: It’s a straight question, it deserves a straight answer. And the answer is “yes”.
I like mysteries, I like slow builds, I like inviting speculation… but I also like answers, concrete and logical and sometimes even face-palm-y. So yes, the mystery of Brainstorm’s briefcase will be revealed. It will be opened, and there will be consequences… big, frightening, quest-defining consequences.
Quelle: bleedingcool.com[/html]
Skywarp - 11/2/2014 um 11:48
[html]Wir haben hier die Cover zu den beiden IDW Comics Dark Cybertron #10 und #12. Kann es sein, das wir auch einen Generations Sky-byte bekommen? Wir halten euch auf dem Laufenden.
Quelle: IDW[/html]
Skywarp - 3/2/2014 um 18:46
Skywarp - 23/1/2014 um 10:44
[html]Jetzt haben wir die kleine Vorschau zum IDW Comic More than Meets the Eye #26 - Dark Cybertron Teil 8 für euch.
Quelle: itunes.apple.com[/html]
Skywarp - 14/1/2014 um 11:30
Skywarp - 6/1/2014 um 23:47
[html]Hier können wir euch das Cover zum IDW Comic Transformers More than Meets the Eye Heft 26 zeigen.
Quelle: IDW Comic[/html]
Skywarp - 18/12/2013 um 21:11
[html]Hier haben wir die kleine Vorschau zum IDW Comic Transformers: More than Meets the Eye Heft 25.
Quelle: apple.com[/html]
Skywarp - 3/12/2013 um 14:21
Skywarp - 27/11/2013 um 23:41
[html]Hier haben wir die kleine Vorschau zum IDW Comic Transformers: More Than Meets The Eye Heft 24.
Quelle: itunes.apple.com[/html]
Skywarp - 15/11/2013 um 21:27
EvilSeeker - 8/11/2013 um 15:17
Danke dir :3
Wäre ja echt super wenn es schon am 13.11 rauskommen würde.
Ich halte das Warten echt nicht mehr aus (ich lese ja diese einzelnen Hefte davon nicht, sondern warte immer auf so einen kompletten Band :3).
Celice - 8/11/2013 um 14:45
Also Amazon ist dafür bekannt, Termine willkürlich vor und zurück zu schieben.
Meine Quellen sagen auf 13.11.
Passt auch mit dem erscheinen der offiziellen Preview, welche in der Regel immer kurz vor dem Erscheinungsmittwoch ins Netz gestellt wird.
EvilSeeker - 8/11/2013 um 14:30
Skywarp - 8/11/2013 um 12:13
Skywarp - 5/11/2013 um 09:42
Thundercracker - 15/10/2013 um 20:19
ah das ist gut, ich lese es doch so gerne

also ne art Unterreihe vom mtmte dann, nun bin gespannt.
hoffe allerdings persönlich das Drift mal irgendwann wiederkommt.
Celice - 15/10/2013 um 18:10
Das Heft erscheint morgen.
Es ist nicht das letzte der Reihe, die Reihe geht regulär weiter, nur das Heft 23, 24, 25, 26 und 27 teil von Dark Cybertron sein werden.
Thundercracker - 15/10/2013 um 16:54
wie nett, aber das ist noch lange kein grund zum weinen,

nicht das noch einer Rostet, is also schon da die #22, das ist nun der Letzte aus der Reihe oder?
Gaja Prime - 14/10/2013 um 21:25
lol

Hot Spot - 14/10/2013 um 13:14
ich hab Pipi inne Augen vor Lachen

Skywarp - 13/10/2013 um 19:15
Perceptor - 25/9/2013 um 21:45
MTMTE 22 schon,komm bestimm ca.9.10..?
Skywarp - 25/9/2013 um 12:48
[html]Hier haben wir eine kleine Vorschau zum IDW Comic More Than Meets The Eye Heft 22.
Transformers More Than Meets The Eye #22
MORE THAN MEETS THE EYE: THE MOVIE! When the Autobots set off on their mission to find the Knights of Cybertron, RODIMUS gave REWIND a simple instruction: film everything. The result is a documentary that will forever change your perception of life on board the Lost Light. Discover RUNG’s secret! Meet the greatest Autobot of all time! And learn what SKIDS really got up to on Hedonia!
Quelle: itunes.apple.com[/html]
Skywarp - 20/9/2013 um 17:34
Axxis - 24/8/2013 um 19:28
Wäre vielleicht mal eine Idee für einen Sponsor, glaub es gibt einige die gerne die Comics bestellen würden.
Perceptor - 24/8/2013 um 18:41
TF MTMTE 20 komm ja am 28.8.13? richtig
Ich lade auf iPod hoch(nartürlich bezahlen)
Celice - 24/8/2013 um 15:30
Worüber beziehst du deine Comics denn?
Wenn du hoffen musst, scheint das keine stabile Quelle zu sein.
Soundorion Prime - 24/8/2013 um 15:03
Ich hoffe sehr das ich dieses Heft bekomme
Skywarp - 24/8/2013 um 13:22
Perceptor - 20/8/2013 um 18:53
Yay,Dai Atlas huhu

NNNOOOOIIIIIINNNNNN,oh bitte nicht ambulon T______T :'

:'

:'

:'

:'

Ambulon ist meine favo ich mag Ambulein Q__Q
Skywarp - 20/8/2013 um 09:49
[html]Hier haben wir die kleine Vorschau zum IDW Comic Transformers: More Than Meets The Eye Heft 20.
Quelle: itunes.apple.com[/html]
Skywarp - 27/7/2013 um 12:45
Skywarp - 16/7/2013 um 10:53
[html]Hier kommt die kurze Vorschau zum IDW Comic Transformers More than Meets the Eye Heft 19.
Quelle: itunes.apple.com[/html]
Skywarp - 12/7/2013 um 18:50
Skywarp - 6/7/2013 um 17:39
[html]Auf
Amazon.com kann man jetzt das Comic Buch Transformers: More Than Meets The Eye Volume 5 vorbestellen. Es kostet $14.99 und wir haben hier das Cover für euch.
[/html]
Skywarp - 26/6/2013 um 23:02
[html]Wir haben hier ein Interview mit dem IDW Comic Buch Artisten Marcelo Matere. Er arbeiten an Transformers More Than Meets The Eye und an Transformers Robots In Disguise Comic mit.
Q: When youstarted drawing Transformers, did you try to emulate any other artist’s style,or did you just go with your own way of doing it from the start?
MARCELOMATERE: Professionally, yes, at that time I was trying to emulate the Dreamwavestyle, when they started the TRANSFORMERS ARMADA comic and the new G1 comics.It was a style close to the cartoon, but with some anime touches in the colors.
Q: How did youfirst come to be involved in working on Transformers comics for IDW? Was it areal dream come true when it happened?
MARCELOMATERE: In 2006, I was asked to do a two-page test for the new IDW comic books.At that time I was working on TRANSFORMERS: CYBERTRON package art—and I wasable to finish only one [page of the tryout]. One year later, [IDW Publishingeditor-in-chief] Chris Ryall asked me if I would be interested to work on oneof the TRANSFORMERS SPOTLIGHT comics. I’d already worked on comics before,doing TRANSFORMERS UNIVERSE pages for the Official Transformers Collectors’Club in 2004, and later on one TRANSFORMERS: ENERGON issue. But when Idiscovered the character Chris wanted me to draw—Soundwave—man, I freaked out!It took me almost a week to realize what was going on. I was really lucky because I had achance to work again with Simon Furman!
Q: When you’redrawing a character design or a cover/comic page, how long does the processtake for you and what kinds of pencils/markers do you use?
MARCELOMATERE: Okay, for character designs, I usually do them all-digital, so it takesme two hours for each stage—sketch/pencil or inks and colors. It depends on thecharacter and how complex it is. As for a cover, it usually takes me aday-and-a-half to do one from sketch to final inks. I usually start with thedigital sketches and then I print it and clean up the pencils and do the inkswith pen and markers. For interiors, I usually start the layouts/roughs digitally,then print it and do the pencils on the light box, then I move to the inks.This process usually takes me a day and a half. It depends on the page. When Ido pages digitally they take less time, like a day.
Q: Having drawn and contributed so muchto Transformers so far, do you have any plans to write your own story as wellas draw it?
MARCELOMATERE: I’ve had some ideas butnever develop them to a level that I can tell you, “okay… let’s make anTRANSFORMERS story about it.” I have plans to write a comic book/kids booksoon. Maybe I should start with TRANSFORMERS? Let’s see!
Q: Are thereany characters that we haven’t seen yet that you would like to bring orre-design just for the comics IDW publishes?
MARCELOMATERE: I would love to see (work if possible) combiners like Predaking andLiokaiser! They are awesome!
Q: Your longtime collaborator on the IDW comics is Priscilla Tramontano.How did you meet and start working together on Transformers?
MARCELOMATERE: In 2007, I needed an artist to help me with the new TRANSFORMERSUNIVERSE line for Hasbro, and I friend of mine sent me a Deviantart page of anyoung girl with really cool TRANSFORMERS illustrations. She was really fast andloved to draw robots! So I hired her and she started to help me with the colorsfor a lot of package art and concept art stuff for Hasbro. When I startedworking on a MAXIMUM DINOBOTS cover, I asked my editor if Priscilla could colorsome covers. Since they loved her work, and she worked for me, we started towork together on a lot of covers. I’m really lucky to have her as my colorist!
Q: You’veworked on many Transformers projects for IDW over the past 8 years. Is thereone story or moment that really stands out for you?
MARCELOMATERE: I think I was lucky enough to work on great projects like theSPOTLIGHTs SOUNDWAVE, GRIMLOCK, and METROPLEX. I was able to draw some of myfavorites characters! Then covers for the TRANSFORMERS ANIMATED series—I wassupposed to work on the interiors, but I had no time because I was working onthe TRANSFORMERS UNIVERSE package art for Hasbro. SPOTLIGHT: METROPLEX wasreally cool working on the sense of scale of the characters and action. Lovedthat work as well. And that was my first comic book that I worked digitally onall the pages. It was a great experience!
Q: You’re backagain at Botcon as a guest. How much do you enjoy talking to the fans anddrawing different characters for them? And do you like to be a fan yourself atan event such as that?
MARCELOMATERE: I love to talk with the fans! I was a fan before I started workingprofessionally, so I respect them a lot. And I really like to make things in mywork that fans will enjoy, like little cameos or references to otherTRANSFORMERS lines. I like to be a fan, especially with the other artists fromthe comics, cartoons, video games, and even movies, when I meet them.
Q: Obviously you are very busy with manydifferent projects. Can you say or drop any hints about what you have comingup?
MARCELOMATERE: Yeah, this past month before Botcon was crazy for me! Doing great worksfor Hasbro, IDW and other companies. I’m also working on a new stuff for IDW,and it’s not Transformers… I think you will know more about it soon.
Quelle: Transformers[/html]
Skywarp - 19/6/2013 um 22:07
[html]Wir haben hier einige Seiten vom IDW Comic Transformers: More Than Meets the Eye Heft 18 für euch und dazu die Kommentare von James Roberts,
PAGE 1: Tell us about the Legislators, your initial ideas for them and their final design.
JAMES ROBERTS: It’s a little difficult to give a full answer without spoiling the rest of the issue, so for now I’ll say that when I wrote issue #2, when the Legislators first appeared, I knew they’d reappear in “Remain in Light,” and I knew that the three we saw chasing Skids were part of an army. They’ve not been called Legislators in the comic yet, you know. The name slipped out there when their design appeared in the back of the first MTMTE trade...
In issue #18 we see that there are a number of variations in the basic Legislator design—the one in Swerve’s bar is “Legislator Mark II” in the script.
I knew from the outset that they should carry swords and that they should be blind. I originally asked for them to have no eyes at all, but Alex [Milne]—because he’s good at this—convinced me of a way to make them look cooler, which was to have the suggestion of eyes—sort of these sinister indentations (“Sinister Indentations” sounds like a pretentious story title).
And, you know, sometimes you need a good “clone army”-type enemy for these epic, end-of-the-world stories, especially when in the crew of the Lost Light you’ve got over 200 heroes at your disposal. It’s not enough to have a single bad guy: he needs thousands of crazed, sword-wielding, fire-breathing soldiers... with sinister indentations.
PAGE 2: Swerve's bar literally fights back! Is this one of those scenes you always wanted to show but never had the opportunity to do so until now?
JAMES ROBERTS: Actually, the idea came pretty late in the day. I usually have a very clear idea how scenes and plots and issues are going to play out, but in this instance I don’t know if I’d worked out how Swerve was going to escape from the Legislator. Possibly he was going to be saved by the wider Lost Light battle spilling into the bar and giving him an opportunity to get away. The main point of the scene in earlier drafts was to show the bar being shot to pieces, because I thought it would give the story an emotional kick.
I’ve said it lots of times, so forgive me, but “Remain in Light” is conceived as an end-of-season story, and having the Legislator blow up Swerve’s bar is like tearing apart a familiar set, one that you’ve become accustomed to over the course of the “season.” Something like that can work particularly well when the location in question represents safety/security for the characters, because it feels like a violation.
PAGE 3: Swerve unleashes his new toy—best gun ever! Where did this come from, it takes Swerve to a whole new level.
JAMES ROBERTS: That was a good day, when that idea popped into my head. I was with my two year old son at a noisy play area at a garden center, surrounded by dozens of hyperactive toddlers jumping into ball pits and throwing padded bricks everywhere, and I thought of it. Rung would have a field day with that train of thought.
There’s a whole page of the script—literally, an entire page—dedicated to describing what I’d like the gun to look like, because I was so keen for that scene to work. Of course, the scene only really gels—to me, at least—because the weapon was made by Brainstorm, who would do that sort of thing, and because we’ve established that Swerve is not a good shot. Plus the fact that he only has three fingers on each hand helps, because in some weird way it’s the equivalent of a child getting to grips, literally, with manipulating complex objects.
There was a character in British SF comic 2000AD, Rogue Trooper, who had a weapon implanted with a “biochip”—basically, his gun had a personality. Maybe that’s where we’ll go with Swerve: one barman and his talking gun versus the rest of the universe.
PAGE 4: The rest of the Lost Light crew are engaging other Legislators around the ship. It's almost like facing Overlord all over again, but with one coming at them when another has fallen. Do these guys really have much of a chance?
JAMES ROBERTS: The Legislators are a force to be reckoned with—if you were fighting them one-to-one, there’d be no guarantee that you’d win. But a whole army of them? That’s what made the story exciting, for me: they’re an army. And as we’ll see, there are a LOT of them on Luna 1.
They’re like ants swarming the ship, and again that played into the “end-of-season” vibe, and that sense of somewhere safe becoming the opposite. I liked the contrast with Overlord, too: then, it was just one person against everyone else, and so the fight was largely static. He stood there and fought the crew. Here, the enemy is everywhere, so the fight is everywhere, so there’s lots going on at once. I wanted to highlight that by cutting to lots of different locations throughout the ship, and by showing a variety of familiar characters fighting to survive.
And of course Alex and [colorist] Josh [Burcham] visualize it all perfectly. I can’t overstate how essential, how integral these two geniuses are to the MTMTE experience.
PAGE 5: Skids and his story has always been there from the start of the series. Are all of the answers to his story now forth moving in a big way?
JAMES ROBERTS: In short: yes. Before “Remain in Light” is out, you’ll find out what the deal is with Skids. We’ll revisit key scenes from earlier issues, and—fingers crossed!—everything will be tied together with a big blue bow.
Quelle: Transformers[/html]
Skywarp - 14/6/2013 um 22:06
Skywarp - 14/6/2013 um 10:15
[html]Heute zeigen wir euch das Cover zum IDW Comic Transformers More Than Meets The Eye Heft 21.
[/html]
Celice - 11/6/2013 um 16:02
Die Vorschau ist wieder typisch MTMTE.
"No Briefcases"
Bin ja gespannt, wann wir denn mal erfahren, was da drin ist.
Was mich aber mehr interessiert, ob 1721 und 1984 noch innerhalb der Story eine Bedeutung kriegen. Ich meine, worauf sie anspielen, innerhalb der realen Welt, ist klar. Aber gibt es darüber hinaus noch eine Bedeutung in der Comicwelt?
Ich denke die Antwort werden wir innerhalb der nächsten 4 Hefte kriegen, denn ich glaube kaum, dass die Hintergrundgeschichte, der Feinde deren Namen ich vergessen habe, nach Remain in the Light ungeklärt bleibt.
Skywarp - 10/6/2013 um 20:52
[html]Hier kommt die kleine Vorschau zum IDW Comic Transformers: More Than Meets The Eye Ongoing Heft 18.
Quelle: itunes[/html]
Starfire Magnus - 5/6/2013 um 19:31
Echt klasse Designs! Hätte nie gedacht dass mich eine Comic-Reihe mal so fesselt.

Bin auch echt gespannt wie es mit #18 weitergeht. Es wird ja immer "epischer". ^^
Hoffe ich kann mir bald mal die Paperbacks leisten...
Skywarp - 5/6/2013 um 18:08
Celice - 29/5/2013 um 18:27
Also More Than Meets the Eye war für mich lange Zeit direkt nach Regeneration One die spannenste der momentanen Ongoing Reihen. Leider wurde sie kürzlich von Robots in Disguise überholt.
Wenn ich mir aber die Vorschaue heute schon wieder angucke und die Cover der kommenden Hefte, scheint sich das wieder zu ändern. Vorallendingen will ich wissen, wie es mit Ultra Magnus und Drift weiter geht. War ja schon irgendwie überrascht, als Rodimus Drift vom Schiff geworfen hat. Hätte eher erwartet, dass die Crew sich nach dem Overlord Massaker gegen Rodimus stellt, weil er sie auf diese "sinnlose" Reise geführt hat. Aber vielleicht kommt das ja noch. Grade die Cover, auf denen Rodimus alleine dargestellt wird, könnten sowas andeuten. Und ich freu mich schon drauf, dass dieses Heft wohl scheinbar auch Cyclonus mehr ins Spotlight holt.
In der Hinsicht bin ich sowieso gespannt, da ja jetzt Plätze im Spotlight frei geworden sind, wer diese dauerhaft füllen wird.
Skywarp - 28/5/2013 um 22:08
Celice - 16/5/2013 um 20:56
Als ob das letzte Heft nicht schon so genug Fragen aufgeworfen hätte, kommt nun die Vorschau zum nächsten Heft und macht genau da weiter. Naja, wenigstens scheinen wir uns auf einen Punkt zu bewegen, wo endlich einige Fragen geklärt werden. So eine Art Staffelfinale sozusagen.
Bin schon sehr auf das Heft gespannt.
Skywarp - 15/5/2013 um 00:21
[html]Zur späten Stunden haben wir jetzt hier noch ein kleine Vorschau zum IDW Comic Transformers More than Meets the Eye Heft 17 für euch.
Quelle: tfw2005.com[/html]
Philister - 28/4/2013 um 21:50
Wirklich schwere Kost, speziell Chromedomes Art der Trauerbewältigung... heftig. Aber speziell die letzte Szene mit Rewind... ich glaube mir kamen noch nie vorher bei einem TF Comic die Tränen.
Starfire Magnus - 28/4/2013 um 20:35
Meine Güte, Band 16 war ja...uff. Schwere und ziemlich traurige Kost.

Meinungen?
Skywarp - 24/4/2013 um 20:46
[html]Heute haben wir ein Interview mit James Roberts zum IDW Comic Transformers: More Than Meets the Eye Heft 16 für euch.
PAGE 1: Kicking off with a very large fight in the Battle for Hell’s Point. This is a battle that has been mentioned a few times during other issues of TRANSFORMERS: MORE THAN MEETS THE EYE. Why start here for this issue?
JAMES ROBERTS: I’m a fan of Stephen Moffat’s Doctor Who (I’m a bigger fan of Russell T Davies’ Doctor Who, but that’s another story), and I remember being thrilled at the openings to two of his grand finale-type episodes, “The Pandorica Opens” and “When A Good Man Goes To War.” In both cases you get this frenetic pre-credit sequence that tears through about a dozen mini-scenes, all of them in different times and different places, all of them vaguely (but not obviously) connected, and it really felt EPIC.
“The Gloaming” (issue 16’s story) is essentially the prologue to “Remain In Light,” and with the four Magnus-centric mini-scenes, hopping across time and space, I wanted to emulate that vertiginous rush of those Doctor Who episodes. Also, Moffat has talked about “The Pandorica Opens” being a sequel to every episode in Series 5 of Doctor Who, and I’ve always intended for “Remain in Light” to have a similar feel–lots of threads from the last 16 issues finally being tied together.
Also, all of the battles that we witness in this “teaser” are already embedded in MTMTE/LAST STAND OF THE WRECKERS lore: Hell’s Point, Simanzi and the fight for the Nightmare Engine. To date, they’ve all been referenced in passing but we haven’t actually seen them. Until now.
Finally, issue #16 is quite a contemplative, emotional issue, so I wanted to kick things off with some action. Don’t get me wrong, there are some big, big character beats and plot developments in the rest of the issue, but for those who like proper TF battle scenes–and who doesn’t–then there they are up front.
PAGE 2: We learn that Hell’s Point is a ship, and Ultra Magnus wasn’t always the character that he’s been shown to be during MTMTE. Here, he’s just a warrior like his fellow Autobots. Is this a part of his history that you’ve been wanting to show for a while? Was writing the scenes more fun than a Magnus scene on the Lost Light?
JAMES ROBERTS: I’ve treated Magnus in a very particular way since issue #1, playing up the stiff, rules-obsessed, “can’t-have-fun” side of his character. As we saw in issue #4, in his conversation with Rodimus, he’s struggling to cope with postwar life. His peculiarities – purging ostensibly unimportant words from his vocabulary (like “fun” and “relax”), insisting that badges are straight, arresting people for minor infractions – are his response to conditions that he’s simply not capable of coping with.
What I’m saying is, he wasn’t always the “joke” (to borrow Overlord’s insult) that he seems to be now. There’s a reason why he’s regarded by some as the Autobots’ greatest warrior; there’s a reason why he’s such an effective enforcer of the Tyrest Accord. In these first few pages, we see Magnus the Warrior, unencumbered by the personality traits that have come to the fore since the war ended. It seemed appropriate to remember him as he was, given what’s going to happen over the next few issues…
PAGE 3: Magnus (note the crooked badge), the Duobots and the Powerdashers (yes, you heard me right!) are getting ready to battle when yet again Magnus is taken down. Powerdashers haven’t had much done with them in almost 30 years of the franchise. Had you always wanted to get them in somewhere and show them as more than toys?
JAMES ROBERTS: Truthfully? I saw that Simon Furman was playing the super-obscure character card well in TRANSFORMERS: REGENERATION ONE and I thought “I’ll have me some of that.” Also, we’d seen Zetar in issue #9 (in an advert for bodygloving), so – much like Rotorstorm’s appearance on Page 4 – it was another opportunity to mix in some callbacks and continuity nods. Shock and Ore are there for the same reason.
Of course, the biggest link to a previous issue – and a deliberate one – is the reappearance of Torque, the Decepticon k-class officer seen in the opening and closing scenes of #8. Although it’s literally just occurred to me that no-one will realize that the Decepticon bomb with “Ultra Magnus” written on it is Torque’s alt mode, because I edited out that part of his conversation with Fulcrum in issue #8. Oh well.
PAGE 4: Another flashback where Ultra Magus suffers at the end. What’s your thinking with these flashbacks? Is it to demonstrate that we might not know the character quite as well as what we thought?
JAMES ROBERTS: The Autobots and Decepticons have been fighting for millions of years, which means there’s scope for change in how they approach the world. But the purpose of the flashbacks, aside from what I said earlier, was to show that Magnus has been through the wars and usually finds a way to make a comeback. Is that going to happen this time round…?
PAGE 5: The badly injured Magnus is being looked after by Ratchet, Swerve and Tailgate. We’re dealing with the fallout from issue #15. Having done so much with Ultra Magnus so far during the series, was it hard for you to mortally wound the character as you did?
JAMES ROBERTS: Not as hard as it was to kill Rewind in issue #15! What I find interesting about Magnus being on his deathbed, out of commission, is what it does to Rodimus. How does Rodimus cope without the voice of reason by his side? The rest of the issue, and much of “Remain in Light,” focuses on that. Yeah, that and a billion other things…
Quelle: Transformers[/html]
Skywarp - 23/4/2013 um 00:28
Starfire Magnus - 22/4/2013 um 23:25
Ja nee is ganz klar.

Lucy - 22/4/2013 um 12:31
Haha ich schmeiß mich gleich weg hier

Philister - 22/4/2013 um 12:21
Klar weiß ich das:
[youtube]http://www.youtube.com/watch?v=osX19NSvZUc[/youtube]
Starfire Magnus - 22/4/2013 um 11:10
Phil, du weisst genau was ich meine

;D
Philister - 22/4/2013 um 11:08
*** sucht nach Riesenaugen, Schulmädchen-Uniform, glitzerndem Zauberhaar das immer nach oben steht... ***
Also ich kann da nix japanisches entdecken.

Starfire Magnus - 22/4/2013 um 11:05
Sieht sooo schön extram japanisch aus.

Schickes Ding!
Philister - 22/4/2013 um 10:54
Darauf freue ich mich schon sehr. Optisch ist Star Saber einer meiner absoluten Lieblings-Transformer.
Skywarp - 22/4/2013 um 10:30
[html]Alex Milne hat bei
Fullmetalhero.com hat heute die Art Work Bilder zu dem IDW Star Saber gepostet. Dieser Charakter soll im Heft 19 vom IDW Comc Transformers More Than Meets The Eye vorkommen. Dazu haben wir das Bild vom Cover des 19. Heftes für euch.
[/html]
Starfire Magnus - 19/4/2013 um 21:38
Auch wenns grad ziemlich tragisch ist das Ganze... ich freu mich auf den Band.

Skywarp - 19/4/2013 um 21:23
Axxis - 10/4/2013 um 21:44
Schaut so aus als müssten wir noch länger drauf warten bis wir erfahren ob Magnus überlebt oder nicht...
Skywarp - 10/4/2013 um 18:28
[html]Wir haben hier eine kleine Vorschau auf das IDW Comic Transformers: More Than Meets the Eye Heft 16.
Quelle: itunes.apple.com[/html]
Axxis - 5/4/2013 um 19:05
[spoiler]Also ich bezweilfe stark das Magnus Tod ist, bei Pipes stehts denke ich außer Frage und auch bei Rewind bin ich mir ziemlich sicher.
Wirklich wichtig waren die letzten beiden eh nicht für die Handlung. Overlord traue ich zu das er selbst das überlebt...[/spoiler]
Starfire Magnus - 21/3/2013 um 23:31
[spoiler]Könnte aber auch Flashback sein in Sachen #17...oder?[/spoiler]
Celice - 21/3/2013 um 22:16
Ok, mein Fehler.
[spoiler]Wenn ich mir das so angucke, kann mich iwie dann doch eher vorstellen, dass Ultra Magnus doch drauf geht, wobei ich das sowieso nicht so 100% ausgeschlossen habe, sondern halt nur vom Heft 17 Cover irritiert bin. Da Drift direkt über Ultra Magnus steht und es in Heft 16 wohl um Drift gehen wird, kann ich mir vorstellen, dass Drift halt iwie in Heft 16 stirbt. Wobei auch er wieder aufem Cover von Heft 17 erscheint. Bin ja schwer gespannt. :/[/spoiler]
Philister - 21/3/2013 um 22:09
Sorry, Celice, muss dich da korrigieren:
[spoiler]
Brawn stand nicht auf der Liste:

[/spoiler]
Celice - 21/3/2013 um 21:35
Also ich sehs ähnlich wie Philister, das ging ne Ecke zu schnell, vorallendingen für ne Sache, die seit Heft 1 vorbereitet wird. Aber ka, insgesamt wars ein cooles Heft und das warten hat sich gelohnt.
[spoiler]Also ich schreib von den Dreien (Ultra Magnus, Pipes und Rewind) noch keinen ab, denn Brawn, der z.B. auf der Liste des Necrobots stand, lebt noch und das, wo er an ähnlicher Stelle wie Ultra Magnus stand. In der Vergangenheit von IDW sind auch kaum Charaktere wirklich gestorben. Irgendwann kommen sie wieder oder waren nie wirklich tot (z.B. Ironhide und Sunstreaker in Escalation/All Hail Megatron/Ongoing/Ironhide). Außerdem glaub ich ja immer noch, dass es ne Bedeutung hat, dass wir Ultra Magnus auf dem Cover von Heft 17 sehen. Wobei es eigentlich jetzt auch grade passen würde, jemanden sterben zu lassen, weil die Comics ja jetzt auch allgemein in eine neue Richtung gehen usw. Außerdem spricht die Inhaltspreview von Heft 16 davon, dass gefallene Kameraden beerdigt werden sollen.[/spoiler]
Philister - 21/3/2013 um 20:08
Bin ja mal gespannt ob
[spoiler]Rewind wirklich draufgegangen ist, denn soweit ich weiß stand er nicht auf der Todesliste des Necrobots.[/spoiler]
Insgesamt ein tolles Heft, wenn's mir auch irgendwie fast ein wenig zu schnell ging. Aber gut, eine große Schlägerei kann man ja auch nicht über 1000 Seiten ausdehnen, dass wird sonst auch schnell langweilig.
Starfire Magnus - 21/3/2013 um 15:09
So, grad Band 15 gelesen......
Roberts übertreibt es keinesfalls in Sachen "Drama, Action und Tod".

[spoiler]Ach Ulma

Wieso immer du....das ist doch unfair. *seufz*
Aber es war zu klar dass es Fort Max packt Overlord so richtig zu klatschen.
Hat der Große verdient, seine Rache für Garrus 9. [/spoiler]
Skywarp - 21/3/2013 um 13:07
[html]James Roberts hat seine Meinung zu ein paar Seiten aus dem IDW Comic Transforemrs More Than Meets The Eye Ongoing Heft 15 gegeben und die haben wir jetzt hier für euch:
PAGE 1: After being sealed inside the cell by Overlord, Chromedome quickly gets out, knowing of the chaos that’s about to ensue. Recently you’ve been testing the Chromedome/Rewind relationship. Has everything been leading to this?
JAMES ROBERTS: In several respects, yes. If I may resort to some old-school comics hype, issue #15 is a no-holds-barred, pull-no-punches finale that will change everything! It marks conclusively the end of a certain era of MORE THAN MEETS THE EYE, and it does so with drama, action and death. Overlord leaves his mark.
Incidentally, the first 14 issues of MTMTE—and the annual—have set up three very significant overarching plots (well, technically four, but we’re keeping the last one below the radar for the time being), and one of them was the Overlord plot; and yes, issue #15 definitely wraps that one up.
Overlord’s had a presence in the series since way back in issue #1, when Prowl referred to him as “the cargo” in a secret conversation with two of his agents aboard the Lost Light, the Duobots Shock and Ore. The fact that Ore tried to plant a tracer on the Lost Light’s quantum engines (so that Prowl could keep tabs on the whereabouts of Overlord) led to the ship nearly blowing up, which in turn released a hidden sparkeater. It was while sealing off the sparkeater’s “den” that Red Alert first heard noises from Overlord’s secret cell. He told Rung about the noises in issue #5, then drilled a hole through the roof of the cell in issue #6 (in a story which was all about Overlord thanks to Fortress Maximus and his post-traumatic stress). Red Alert shared his secret with a comatose Rung in issue #7, only for all evidence of the conversation to be stolen by Drift (as it turned out) in the same issue. In issue #13, Rung shared his concerns with Rodimus, and in issue #14 we learned about Overlord’s origins. So yeah, we’ve threaded the idea of Overlord being on board throughout much of the series so far. In that respect, everything comes to a very definite climax in issue #15.
As for Chromedome and Rewind, or more specifically Chromedome, I consciously made issues #12 to #15 a sort of Chromedome arc (there are a lot of “Chromedome”s in that sentence). Nearly every character in MTMTE has had an issue or two devoted to them.
PAGES 2 and 3: The entire Lost Light crew engages Overlord. Utter chaos and carnage ensues. How do you get to grips with a seemingly unstoppable character like Overlord? Was any of this an afterthought from LAST STAND OF THE WRECKERS?
JAMES ROBERTS: Overlord is one of the most powerful Decepticons, yes, but key to his character is that he’s not a mindless thug or someone with a ten-million-year plan or someone who wants to usurp Megatron. He wants to BEAT Megatron, yes, but he harbors no dreams of ruling the Decepticons. He’s his own ’bot and has been every since going AWOL after Megatron tried to use him as a portable apocalypse. Given that he’s not on the Decepticons’ payroll, so to speak, he’s not going to fight Autobots just because they’re Autobots. In this case, he’s attacking the crew of the Lost Light because (as far as he’s concerned) they’ve tried to contain him. And don’t get me wrong: he’s not above some rage-fuelled revenge. And sometimes—often— he likes destroying people for the fun of it.
Was any of this an afterthought from WRECKERS? Well, the story ended with Overlord alive and captured, and between WRECKERS and MTMTE nothing had been seen of heard of him, and I thought the crew of the Lost Light needed a big name villain to fight, even if everything’s post-war now. I had for some time—since before MTMTE—wondered why “Phase Sixers” like Overlord and Six Shot were so much more powerful than everyone else, so as much as anything else the Overlord arc in MTMTE was my attempt at explaining that. We’ll be returning to the subject—and answering some more questions—in upcoming issues.
PAGE 4: Whirl blows things up (he does that a lot) and Pipes wants to send a message to Cybertron. Was Pipes a character you’d always wanted to explore more and give depth too, since all we really had was the Sunbow cartoon and the original comics series?
JAMES ROBERTS: It’s always fun to give Whirl some page-time, yeah, and I got a chance to make a joke about depth perception, but I wanted to use this scene to remind people that the Lost Light is still unable to make contact with Cybertron. Blaster thought he’d cracked it in issue #13’s main story, but the prose story in the same issue established that he’d failed. Pipes’ conversation with him in the latest issues reinforces that for those who skipped the prose story (shame on you).
As for Pipes… he was another one of those G1 also-rans that was overlooked both as a toy and a character. I think he was in a Season 3 episode of the original TV show, and he cropped up in only one UK story, so yes, not much had been done with him. I find it hard to resist characters like that.
But you know what? He made it into MTMTE only because I knew that in issue #6 I needed Fortress Maximus to shoot a load of Autobots who, because of their color schemes, reminded him of Overlord, and he fitted the bill. Then I decided he’d be a good foil to Ratchet and Drift in the Delphi two-parter (issues #4 and #5). After that, his positive outlook on life and general eagerness made him a good fit with other diminutive ‘bots like Rewind, Tailgate and Swerve.
Quelle: Transformers auf Facebook[/html]
Starfire Magnus - 20/3/2013 um 14:32
Huah...geht ja schon "gut" los.

[spoiler]R.I.P. Pipes[/spoiler]
Skywarp - 19/3/2013 um 13:03
Starfire Magnus - 12/3/2013 um 11:59
Ich bin ja froh dass #15 schon am 21.3. erscheinen soll.
Hätte nie gedacht dass mich mal ein Comic so fesselt.
Celice - 8/3/2013 um 20:19
[spoiler]Ja, das war mir beim zweiten Mal auch aufgefallen und da hatte ich schon die Verbindung gezogen Liste-Overlords Opfer. Aber dann hatte ich die Liste wieder vergessen.. xD
Naja, es steht ja kein Datum oder so drauf. Bin ja dann doch sowieso schon sehr gespannt, wer Overlord überlebt und wer nicht. Und wie es aussieht, erfahren wir die Antwort eine Woche früher als gedacht.[/spoiler]
Philister - 8/3/2013 um 19:38
Ich meinte eher die
[spoiler]die Todesliste des Necrobots, die in dem Flash-Forward in Heft 8(?) gezeigt wurde (das Doppelheft mit den Decepticon Scavengers)[/spoiler]
Celice - 8/3/2013 um 15:30
[spoiler]Naja, theoretisch hat der Cover von Heft 16 gezeigt, dass Drift überlebt und der von Heft 17 zeig wieder Drift und diesmal auch Ultramagnus. Insofern, glaub ich, dass eh nur "Nebenfiguren" sterben werden.[/spoiler]
Philister - 8/3/2013 um 15:09
Nachdem wir in einer der früheren Hefte ja bereits die "Verlustliste" gesehen haben...
[spoiler]...sieht nicht gut aus für Ultra Magnus, Drift, Hound und Chromedome[/spoiler]
Starfire Magnus - 8/3/2013 um 11:31
Hab gestern Band 14 gelesen...
Auaha, die 15 kann richtig böse werden.
Nein...sie
wird böse.

Skywarp - 8/3/2013 um 11:17
[html]Hier kommt eine kleine Vorschau auf das IDW Comic Transformers More than Meets the Eye Heft 15.
Quelle: itunes.apple.com[/html]
Axxis - 5/3/2013 um 15:18
Wird eh Zeit das es endlich mal ernster wird.
Starfire Magnus - 5/3/2013 um 15:08
Dito!

Philister - 5/3/2013 um 14:59
Freue mich schon sehr auf die nächste Ausgabe.

Skywarp - 5/3/2013 um 10:49
Skywarp - 1/3/2013 um 21:09
[html]Hier haben wir die Vorschau zum IDW Comic Transformers More than Meets the Eye Heft 14 für euch.
Quelle: itunes.apple.com[/html]
Celice - 13/2/2013 um 15:34
Hab grad den Anhang von Heft #13 gelesen und muss sagen, dass MTMTE auch ohne Bilder immer noch brilliant rüber kommt.
Freu mich auch schon unendlich auf den Overlord Arc, der ja das Ende des ersten großen Arcs sein soll.
Was Figuren betrifft, so freu ich mich schon total auf den kommenden Trailbreaker und hoffe, dass wir da auch mehr bekommen.
Philister - 13/2/2013 um 15:10
MTMTE ist für mich die bisher beste TF Comicserie überhaupt. Nichts gegen die Comics von Simon Furman, aber Simon war halt immer ein wenig dadurch eingeschränkt, dass er die jeweils aktuellen Toys irgendwie unterbringen musste. Aber MTMTE ist einfach nur genial und ich liebe die Charaktere. Bleibt zu hoffen dass wir bald ein paar dieser Jungs noch als Figuren kriegen werden. Swerve, Tailgate, Whirl und Overlord fallen mir da spontan ein, nicht zu reden von den Decepticon Scavengers. Ein neuer Misfire wäre echt cool.
Starfire Magnus - 13/2/2013 um 10:45
Hab MTMTE nun bis Band 7 gelesen und bin schwer begeistert. Tolle Charas, tolle Stories. Kanns kaum abwarten weiter zu lesen

Celice - 23/1/2013 um 22:26
TFW2005 postet die Waren, die Diamond Comics am 30. Januar verschickt.
Diesmal wird nur Transformers Complete Drift HC verschifft.
Das für den 30. erwartete More Than Meets the Eye Heft 13 wurde auf den 6. Februar verschoben.

Quelle:
http://www.tfw2005.com/transformers-news/comics-16/diamond-comics-shipping-list-for-30-january-spotlight-drift-hardcover-176725/
Skywarp - 20/12/2012 um 00:51
[html]Wir haben hier ein Interview gefunden, welches mit James Roberts zum IDW Comic Transformers More Than Meets the Eye geführt wurde.
TRANSFORMERS: MORE THAN MEETS THE EYE #12—the newest issue of the hit comic book series from IDW Publishing and Hasbro—hits comic book stores and digital apps today. And what an issue it is—a tour de force writer James Roberts, series penciler Alex Milne, and guest flashback pages by penciler Brendan Cahil! While Rodimus and his Autobots battle for their lives, we sat down with James to talk about the senses-shattering first year of MTMTE. Every issue—including todays—is available at comic book stores and at http://read.idwpublishing.com/ (or on the Comixology app on your mobile device) worldwide!
Q: Hi James. We’re at the end of your first year as writer on MORE THAN MEETS THE EYE. How have you found the experience so far?
JAMES ROBERTS: Thrilling and exhausting! Are we only on issue #12? Haven’t we reached the half-century yet?
Q: You obviously had a game plan from the first issue. Has this been tightly followed over this first year or have you had to deviate from it?
JAMES ROBERTS: I’ve deviated from it twice, most recently when writing issue #15 (which won’t be out until March 2013, but hey). What I’d intended to do with/to a character was no longer appealing because (a) that character’s personality had changed in the course of writing intervening issues, to the point where if he’d done what I’d intended for him to do it would have jarred; and (b) because it would have created a dead end in terms of telling the story. The second reason alone would have been sufficient to think again.
Second deviation: Krok was going to die (along with Flywheels) in #8 but I felt it would’ve been a waste.
I guess the 2012 ANNUAL was a deviation of sorts. We didn’t know it was going to happen until relatively late in the day. The crew was going to reach Crystal City in 2013, and Metrotitan was a late addition brought in consultation with editor and ROBOTS IN DISGUISE writer John Barber when we discussed how to link the two annuals.
Q: With the characters you’re spending time writing on, have you surprisingly found yourself drawn towards some than maybe you weren’t when you started?
JAMES ROBERTS: Oh yeah. Put Swerve and Whirl in that category. Swerve’s fun to write because he shoots his mouth off and forces others to react to him. Same goes for Whirl, come to think of it. Magnus is fun, too.
But I suppose I’m answering the wrong question – I’m saying which characters I enjoy writing. In terms of characters that I’m drawn towards, and feel a fondness for, I’d say Rewind, Chromedome and Tailgate.
Q: Who would you say has been the easiest character for you to write for?
JAMES ROBERTS: Swerve and Whirl are easy–relatively speaking, of course. I found Rodimus tricky in the lead up to writing issue #1, but that was a case of my needing to get a handle on him.
In terms of grappling with characters once the series was up and running, I guess Cyclonus presented some challenges. He’s stern and aloof and self-sufficient, and there’s only so many times you can have him staring moodily into space. But issues #12 and #13 are “his” as much as anyone else’s, and since then I feel I’ve got a proper handle on him – I know who he is now.
Q: Out of the first 12 issues, has there been any one script that you found particularly hard to break into a story?
JAMES ROBERTS: It’s more a case of breaking a story into a script, because most MTMTE stories would comfortably fit an annual. Issue #6 and the conclusion to “Shadowplay” (#11) were… challenging. Oh, and #13—there was so much going on in that one that I had to… well, wait until you read the issue.
Q: From the first 12 issues, which one story would you count has your personal best so far, and is there one you would change if given the chance?
JAMES ROBERTS: Wow, these questions!
I’m proud of the Delphi storyline (#4-5) because there’s material for about four separate stories in there, and I was pleased with how it meshed into one. “Shadowplay” came together pretty well, I thought – I was extremely worried about someone, somewhere guessing the identity of “Senator X” and it spreading across the internet.
But I think I said a while ago that with MTMTE I wanted to tell a good number of proper, self-contained standalone stories, and on that basis I think “Interiors” (from #6) is my favorite.
By the way, if you’d allowed me to pick 2013 stories I’d have given a different answer.)
What would I change? Oh, lots. I try to make each issue the very best it can be, but I always think of things I wish I’d done differently. I think I’d tinker with #7 the most.
Q: How have you been enjoying the fan reaction to MTMTE when you go and attend conventions/events?
JAMES ROBERTS: It warms the cockles of my heart when I speak to people who enjoy the book – particularly when they’re fond of the characters. The comics and TV series and books I’ve enjoyed over the years have, for the most part, had a passionate and devoted following, as opposed to being quite liked by millions.
I speak to people who are passionate and devoted about MTMTE, and I’m over the moon. It absolutely spurs me on to make each issue, each story arc, better than what went before.
I’m only the writer, though. I was at a convention last August and I was sitting at the guest table between Nick Roche and Livio Ramondelli, both of whom had their wonderful artwork spread out in front of them. In front of me were recent issues of MTMTE. And this young chap – maybe 9 or 10 – loitered in front of me, looking at the issues, and in the end he asked if I’d drawn them. And I’d barely begun to say ‘No, I write them,’ when he’d spun on his heels and joined the back of Nick’s massive, snaking queue.
Q: You’re dealing with a very large cast of characters, and certain ones get more page time than others. We will be seeing more time dedicated to some of the others on the Lost Light crew?
JAMES ROBERTS: For the first year I wanted to focus attention on the core cast. But by the end of MTMTE’s first Transformers UK-style epic, starting in issue #16, there will be – how shall we say? – a few vacancies. There’s not a rotating cast as such, but you may be saying goodbye to some characters and hello to others.
Q: Can you give us one small tidbit, something that we can look forward to seeing during season 2 of MTMTE?
JAMES ROBERTS: If I can pull it off as intended, the aforementioned epic will pull together at least one dangling story thread from each of the first 12 issues.
To give you a more specific tidbit: the story in issue #14 features a prologue entitled, “A Functionist Calls.”
Quelle: Transformers auf Facebook[/html]
Skywarp - 18/12/2012 um 17:04
Skywarp - 17/11/2012 um 14:01
[html]Auf
MTV.com kann man sich nun die ersten Seiten zum kommenden IDW Transformers Comic More than Meets the Eye Heft 11 anschauen.
[/html]
Skywarp - 3/11/2012 um 11:22
[html]Wir haben hier die ersten 5 Seiten zum IDW Comic Transformers: More Than Meets The Eye Ongoing Heft 10 und dazu die Komentare von James Roberts.
PAGE 1: We’re getting more into the politics of Cybertron with Senator Proteus, the rise of the Decepticons and how to deal with them. How far in advance did you have these kinds of political games worked out, and who would benefit from them?
JAMES ROBERTS: With “Shadowplay”—particularly Part 2—I’m trying to move MTMTE into “political thriller” territory. Well, a political thriller with some old-fashioned conspiracy tropes thrown in. This isn’t the first time I’ve explored the socio-political infrastructure of pre-war Cybertron—“Chaos Theory” (which can be found in the trade paperback of the same name), laid a lot of the groundwork upon which the plot of “Shadowplay” rests.
Structurally and hierarchically, ancient Cybertronian society has parallels with our own—there’s apartheid, civil rights, democracy (of a sort), classism, etc; to counterbalance that I wanted to bring something uniquely Cybertronian to the fore—namely the fact that these creatures are blessed (or cursed) with a second shape that determines their lot in life.
As for how far in advance I had these political games mapped out… far enough. Far enough to extend beyond this particular story.
PAGE 2: Chromedome gives chase to the bot who threw the body in front of him and Prowl from the last issue. Did you give specific designs on the sky bike and the craft he is pursuing as well as the Translucentica Heights?
JAMES ROBERTS: I certainly wanted Prowl and Chromedome’s sky bikes to be reminiscent of Action Master Prowl’s motorcycle. Just because.
The key thing about Translucentica—as the name (from “translucent”) suggests—was to make it look like it was entirely made of glass. Issue 9’s script said, “Translucentica is visible in the distance, a cluster of shimmering glass skyscrapers, sculptures, monorails, all of it tinted blue.” That was easy for me to write—the ever-talented duo of Alex Milne and Josh Burcham—had the difficult task of bringing that sentence to life.
PAGE 3: Chromedome loses his quarry and meets up with Prowl. Why put these two characters together for this story and not another pair?
JAMES ROBERTS: The simple answer is: I love Prowl and I wanted him in MTMTE.
Way, way back I pitched a story to IDW—a Prowl Spotlight set on pre-war Cybertron which had him tracking down a Transformation-Cog-stealing serial killer against a background of Decepticon rioting. Obviously that story was never written, but I was attracted to the idea of Prowl working for this CSI-type unit called the Mechaforensics Division.
PAGE 4 and 5: Prowl and Chromedome meet Red Alert and find the ’bot they are looking for. As all three of these characters have quite a bit of history to them, will we be seeing some of their actions catching up to them in future issues? Maybe across Robots in Disguise with Prowl as well?
JAMES ROBERTS: Your question reveals a universal truth about MTMTE: every character has a past, and everyone’s past will catch up with them. We’re not jumping back to pre-war Cybertron at random: events that take place during the run-up to war will have lasting repercussions on our present day crew.
Quelle: Transformers auf Facebook[/html]
Skywarp - 26/10/2012 um 11:30
Skywarp - 25/10/2012 um 11:13
[html]Heute können wir euch ein Interview mit Alex Milne zum Transformers Comicbuch More Than Meets The Eye Volume 2 zeigen.
Q: Hi Alex. We’re almost at end of the first year of More Than Meets the Eye. How have you been finding it working on the book?
ALEX MILNE: Has it been a year already? Wow, I guess it has. Where does the time go? So, how has the first year of MTMTE been? It’s been a real joy to work on. I don’t think there has been a Transformers book that I’ve worked on where I have had this much fun. I’m always excited to work on the next issue, even when I’m feeling drained.
Q: Compare the book from 12 months ago to where you are now. Has the direction it has gone in surprised you at all?
ALEX MILNE: That’s an interesting question since James always writes something that surprises me. It’s always exciting to get the next script to find out what going to happen next. Sometimes that can be a bad thing too, but only due to that fact that it makes me want to work on what’s coming up now. Like now, I’m working on issue 12, but I had a couple things mentioned to me about what’s happening in issue 14-16, and I now want to jump to work on those things since they will be epic. James sure does know how to keep me excited to draw. Throw a little tidbit out of what’s coming up and I just get all excited to work and get to that point.
Q: From all of the characters that you’ve had to design for the book, is there one in particular that you’re proud off? And would you change any if you were allowed to?
ALEX MILNE: Hmmmmm, it’s really hard to pick just one of them. I suppose if I can only pick one, then I would have to say Tarn. I love creating bad guys, and when I got the description of him, I knew he had to look like someone not to be messed with. He took a fair bit of time to come up with, but he wasn’t the hardest of the Decepticon Justice Division to design (that was Kaon) but I can say I spent a good day on the head design for Tarn until I came up with the final for him. Cover 7 is still one of my favourites ’cause it’s all a headshot of Tarn.
I don’t think I would change any of the MTMTE designs. Nick [Roche, who drew issue 1 of the series] did a great job creating most of the main cast, and I really enjoy drawing those designs, so no, I wouldn’t change any of them.
Q: How have you found the challenge of doing a monthly book? Has it been okay or a bit harder than you may have anticipated?
ALEX MILNE: Overall, I’ve found it to be as I expected for a monthly book. A lot of hard work. Each issue of MTMTE is just crammed full of TF goodness. There are issues that are harder then others, but that only natural depending on the story you’re trying to tell. I think the only thing that has been hard to deal with has been a few personal and family issue that have popped up over the last year, and it has been a bit rough at times to juggle them and work at the same time. Hopefully I’ve done a good job of keeping on track, but there have been times where it has been a little taxing. Everyone has been very supportive and I try to make the book the best I can.
Q: Do you have a favorite issue for the first year of MTMTE?
ALEX MILNE: Let me see. That’s also a tricky questions, since there are so many that I like. I’ll say issue 6. The whole story of Fort Max and Rung was just too good. I remember when I originally read the script for 6, I thought it was one of the best stories James has written. I also love to see books that Nick draws [like issue 6 was]. So yeah, issue 6 all the way. But I will say that issue 11 is also epic, but that hasn’t come out yet.
Q: Would you say that you have changed much in the last 12 months as an artist and how you approach drawing the book?
ALEX MILNE: I would say yes. Part of being a artist is that you’re always changing how you do things. I look back at even the first issue of MTMTE that I worked on, and there are things I have changed in the current books. MTMTE is a very expressive book, and I really couldn’t approach it the way I did with the Ongoing [series that preceeded More Than Meets the Eye and Robots in Disguise]. Even with Ongoing issues 22 and 23, I was playing around with how I did things. It’s a really fun book to work on, and I feel it allows me to have fun while drawing it. As I said earlier, this is the first Transformers book I’ve worked on where I’m always having fun working on it, even when it’s a pain in the butt at what James asks me to draw. Overall, its just been great fun to work on, and hopefully that comes through in the pages ;0
Q: How have you found the fan reaction to the book, at the various shows and cons that you’ve attended throughout the year?
ALEX MILNE: That’s a very funny question, since I’ve only done one convention this year. I will be at another one in a about a week or so, so that will be 2 for the year. MTMTE has kept me very busy that I haven’t really been able to go to many conventions at all. A bit sad, but it had to be done. So the first con that I went to was back early in the year, I think only issue 3 had come out by then, so the buzz was just starting up with the fans. I guess I’ll see in a week how it’s doing now. Issue 10 should be out by the time this convention I’m attending rolls around, so it should be interesting. Hopefully I’ll get a lot of requests to draw Rung and Swerve.
Q: If you could have any character from the series you’ve designed appear in a future TV show, which one would it be and who would you have voice them?
ALEX MILNE: Aghhhhhh, what’s with these questions where you make me pick only one? It’s so hard. So I’m going to pick two. I would like to see Rung appear in a show, and voiced by Brent Spiner or David Hyde Pierce. Those were the two voices I had in mind when designing him back in Ongoing. I push more towards Brent, since I’m a huge Star Trek fan, and having Mr. Data voice a character of mine would be the bee’s knees. My second pick would be Tarn, and have him voiced by Keith David. He’s the voice of Goliath from Gargoyles, and I feel he would suit Tarn perfectly.
Q: Is there anything you can say about what we might see in the last batch of issues from the first year of MTMTE?
ALEX MILNE: You will see pain. You will see suffering. You will see death. You are about to move into areas of MTMTE containing wonders more incredible then you can possibly imagine, and terrors to freeze your soul. It’s wondrous. With treasures to satiate desirers both subtle and gross, but it’s not for the timid. So, fun times all around.
Q: Obviously you and James Roberts have hit your stride on MTMTE this year. How would you describe the process you go through to make an issue into what it is?
ALEX MILNE: Well James writes its. I then read it, then cry and complain about it for a whole day. After the tears of my free time wash away, I start making thumbnails of every page. I mark some of the characters expressions in the thumbnails, then I send them to James and we go over them. I will tell him why I think a panel works better a different way, or which panel visually I feel need to be stronger. We have a good chat about it, then when we’re both happy, I go off and draw up the pages. Sometimes I’ll have a panel where I re-read the script to see whose talking, then I might play around with that panel to make it easier for the word bubbles to fit. There have been a couple times where the final image of a panel is completely different from my thumbnail. Then I ink them and send them over to Josh Burcham to be coloured. Pretty basic stuff.
Q: Is there any hints or words you can say about what the second year of MTMTE has in store for the fans?
ALEX MILNE: It’s not for the timid.
Q: In the next 12 months, do you have any more ambitions you’d like to fulfill or have any expectations about where you’d like to be?
ALEX MILNE: That’s a good question. There are a few things that I would like to do, and I am working slowly on, but I’m pretty happy working on MTMTE right now. Who knows what the future will have in store for me. Only time will tell!
Gleichzeitig können wir euch mitteilen, das es Transformers: More Than Meets The Eye Volume 3 auf amazon.com bestellen.
Quelle: Transformers auf Facebook[/html]
Skywarp - 25/9/2012 um 11:44
Skywarp - 13/9/2012 um 10:20
[html]Wir haben hier ein paar Seiten zu IDW's The Transformers: More Than Meets The Eye Annual 2012, zu denen der Macher James Roberts seine Kommentare geschrieben hat.
PAGE 1: Rodimus and company are kicking some steel here in an unknown location. It’s quite a selection of different characters you’ve got there with all their different personalities.
JAMES ROBERTS: Thus far, most self-contained issues of More Than Meets the Eye have had a standing start, in that I’ve built the story up slowly. With the Annual, in this respect and in many others, I wanted to do
something different: I wanted a big, bold action sequence from the get-go. I remember watching the opening sequence to last year’s Doctor Who Christmas special, when the Doctor is racing through an exploding spaceship, and I thought “let’s have some of that.”
So we open with Rodimus doing something he’s rarely had a chance to do since we set off on the quest, and fight. I figured that when Brainstorm unveiled his insane plan to save Ultra Magnus, Rodimus would be first to volunteer. Not because he’s the leader, but because he’s always on the look out for new experiences to stave off the boredom. Whirl would be there because he gets to shoot things. I put Skids there because I wanted to play up their different approaches to fighting; Skids isn’t your typical action hero. There’s a certain finesse to what he does. And First Aid is there because, well, it’s sort of a medical operation, isn’t it. Medical and military. In fact, I almost had someone refer to it as Operation: Operation. I think we can all see why I didn’t.
PAGE 2: We learn that the battle is taking place inside the mouth of Ultra Magnus with the Nanocons. What more can you say about these creatures? And, that’s a heck of a location to be fighting a battle!
Yeah, it’s a blatant homage to Fantastic Voyage (or Innerspace for all you ’80s kids), albeit one with a Transformers twist. What I liked about the setting (apart from the weirdness; I want more
weirdness in MTMTE) was that the reader would not be able to tell, at first glance, that Rodimus and Co. were inside another Transformers character. Given their mechanical physiology, the inside of a TF (big or small) looks like the inside of, say, a space station. The original draft delayed the big reveal—Ratchet’s looming head—until later, but every page matters and we had to press on with the story.
The Nanocons were first referenced in “Zero Point,” the prose story from the hardback edition of Last Stand of the Wreckers (Roadbuster thought they may have infiltrated the medibay containing Springer). I just liked the idea of a team of Decepticons so small that they were only visible to the naked eye in their combined form.
PAGE 3: Inevitably, Brainstorm is involved with getting the group inside Ultra Magnus in the first place. Is there no limit to this ’bot’s genius? He can do practically anything.
JAMES ROBERTS: He’s a very useful character to have around in that he fulfils the role of mad scientist, weapons engineer and wild card. He’s yet to have his time in the spotlight, but it will come.
You’ll notice that he’s not carrying his briefcase in this scene—or, indeed, in the entire annual. That’s because it’s in his workshop (where we last saw it in issue 7). It’s back on his wrist in future issues.
PAGE 4: A moment MTMTE readers thought they would never see. Ultra Magnus actually smiles. Was this a moment that was always going to happen?
I only became certain that I wanted the whole nanocon sequence in the Annual when I found a way to work in Magnus’ well-established reluctance/inability to smile, thus making the solution to the Autobots’ predicament character-driven.
Magnus is one of my
favorite Lost Light characters to write because on a ship of (bright, well-meaning, largely likeable) fools, he’s the one guy who’s absolutely serious. But of course his very seriousness takes him to extremes, to the point where it becomes a profound character flaw. He’s the ultimate straight guy, making the other characters look even more off-beam when they’re around him.
I think he’s a tragic character: an Autobot with a tremendously deep sense of right and wrong who, as the Duly Appointed Enforcer of the Tyrest Accord, was once feared and respected—and now he’s ended up on a ship where any minute miniaturized ex-Wreckers are going to be running around in your mouth.
PAGE 5: Very clearly, that one smile has ruined Magnus’s day. I’m guessing he’ll never be allowed to forget that he did it.
JAMES ROBERTS: On a ship with only 200 or so people on board, news travels fast— especially when the topic of conversation involves one of the Big Three: Magnus, Rodimus or Drift.
The opening scene is to an extent played for laughs, but as always there’s more going on than first appears. As I say, Magnus is a tragic character; the rest of the Annual explores just what that smile—that moment of weakness—means for him.
Quelle: Transformers auf Facebook[/html]
Philister - 11/9/2012 um 12:47
MTMTE ist einfach das geilste TF Comic überhaupt. Hab' echt noch nie erlebt, dass die Charaktere so lebendig und durchgeknallt waren.
Starfire Magnus - 11/9/2012 um 10:20
Ultra Magnus' Blick im dritten Pic von rechts... er verfolgt mich durchs Internet ;D
Skywarp - 11/9/2012 um 09:51
Skywarp - 19/8/2012 um 10:35
Skywarp - 23/7/2012 um 21:25
Axxis - 19/7/2012 um 18:48
selbst wenn, war nie ein freund des roboter psychiaters. überhaupt gibt es irgendwie schon zuviele autobots die austicken
Philister - 19/7/2012 um 18:23
Wobei ich nicht weiß, wo der Spoiler in dem Bild sein soll. Red Alert unterhält sich mit der Leiche von Rung... oder lebt Rung? Geht nicht wirklich draus hervor.
Tracks - 19/7/2012 um 14:07
Genial... wer ist dieser Con? Er sieht dem Con-Logo ähnlicher als Soundwave. Man könnte meinen, ihm ist das Logo nachempfunden worden. :-)
Skywarp - 19/7/2012 um 11:26
[html]Heute können wir euch ein Vorschau Bild zum nächste Woche erscheinenden IDW Comic More Than Meets The Eye Heft 7 zeigen. Dieses Bild enthält wohl SPOILER!.
Quelle: tumblr.com[/html]
Skywarp - 10/7/2012 um 16:57
[html]Auf
Amazon.com haben wir nun das Cover zum IDW Comic Buch Transformers More Than Meets the Eye Volume 2 gefunden.
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Lucy - 26/6/2012 um 07:57
Skywarp - 7/6/2012 um 12:00
[html]Wir haben berichtet, das es von IDW eine Hardcover Comic zu Transformers More Than Meets The Eye heraus kommen wird. Dazu haben wir hier das Cover von Volume 1.
Quelle: bookdepository.co.uk[/html]
Alpha3 - 4/6/2012 um 20:37
[html]Dank
DisposableHeroes können wir Euch heute das Cover zum Annual 2012 von TransFormers More the meets the Eye Comic zeigen.
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Scourge - 22/5/2012 um 06:56
Fort Max is back in town! (Get it?)

Unheimlich cool wie er den einen Decepticon mit seiner Brustklappe tötet.
Lucy - 22/5/2012 um 06:20
Skywarp - 2/5/2012 um 10:46
[html]Heute können wir euch nun das Cover zum Transformers More Than Meets The Eye Ongoing Heft Nummer 8 zeigen. Alex Milne hat es auf
markerguru.deviantart.com online gestellt.
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Skywarp - 1/5/2012 um 17:00
[html]Wir haben hier das mögliche Cover zu Transformers: More Than Meets the Eyes und Transformers:Robots in Disguise Heft 7 gefunden. Dieses Cover soll für den Decepticon und Dinobot Juli sein. Vielleicht wird das Cover ja in der Mitte geteilt, eine Hälfte für More Than Meets the Eyes und die andere für Robots in Disguise???
Quelle: deviantart.com[/html]
Skywarp - 18/4/2012 um 23:04
[html]Gestern haben wir euch die ersten Seiten zu Transformers: More Than Meets The Eye Heft 4 gezeigt. Heute zeigen wir euch die Seiten noch einmal, aber diesmal mit den Kommentaren vom Macher Team James Roberts, Alex Milne und Josh Burcham.
Wir sehen zum ersten mal in der IDW Geschichte die beiden Charaktere First Aid und Delphi. War das schon immer geplant sie jetzt zu bringen und auch ihr Aussehen?
JAMES ROBERTS: Well, First Aid made his first appearance—along with Pharma and Ambulon and Delphi itself—in the short story “Bullets,” which I wrote for inclusion in the Last Stand of the Wreckers trade (it’s in the new hardcover edition, too). But you definitely don’t need to have read “Bullets” to enjoy issues 4 and 5 of MTMTE—the first three pages set everything up for readers new and old. But to answer your question, part of the fun of writing MTMTE is getting our heroes—the crew—meet other characters on their travels. When Cybertron was transformed at the end of the Chaos storyline, it brought a lot of Cybertronians back home; but there are still lots of characters out there, waiting for their moment.
ALEX MILNE: A lot of characters still out there? Oh man I can't wait to see what will be coming up in the later issues of MTMTE. I hope fans will like the look that we have given Delphi. I know I talked it over with Josh—I wanted the interior of the complex to have a very Arkham Asylum feel to it. Specifically the medical ward from the game. I really do think that Josh did an excellent job in pulling that feeling off. I guess the whole look of Delphi consists of 2 things. The outside, where we see the planet and the base, is one. This look is cold, but somewhat comfortable. By looking at the base from the outside, you wouldn't get the sense that anything is wrong. Then the interior, which at times looks nightmarish. I wanted it to have that feeling as you went along that you will really be yearning for the outside again.
JOSH BURCHAM: Thanks Alex! Yeah, it was a lot of fun helping create the look of Delphi’s “visual identity.” Obviously most of the hard stuff, like designing how the base looks and getting across what type of world it is and the terrain it consists of, was already done by Alex but I had a good time trying to come up with a way of reenforcing all of that with color. Every place, every planet has its own feel and its own color scheme to kind of help push the notion that “hey, this is a different place now.” And it’s not just to let you know where you are geographically but there’s an element of getting across a “feeling” to these locations too.
Weitere neue Bots. Ambulon und Pharma. Auf wen basieren die beiden und wie kommt es zu dem Zusammenhang mit Delphi?
JAMES ROBERTS: Hmm, it’s hard to answer these questions without giving away too much. Sorry! Let me just say that something very, very bad has happened on Delphi, and Ratchet’s about to walk straight into it! I’ll just say that this story marks a major turning point in the life of the Autobots’ Chief Medical Officer…
ALEX MILNE: I’m not going to give away anything about them either. The only thing I will say is that when you look at Pharma, it's clear that he’s a jet of some sort.
JOSH BURCHAM: Heh, I wish I could extrapolate more on your question but like the others, I’ll leave it to you to find the answers within this and the next issue! Heck, I wish I could comment to some degree on these characters and their color schemes but a lot of that was already kind of laid out for me. Alex and James are very particular about the details when they go to creating their respective parts of the book. I guess for me the main goal of this spread was to keep pushing that green “medical ward” color scheme throughout the panels. (And, boy, Alex sure does design some awesome looking ’bots doesn’t he? Really digging Pharma’s design! Not every day we see a jet medic-bot so it’s a nice treat seeing the Transformers universe expanded, even in little ways like these characters and these kinds of locations!)
Swerve öffnet eine Barriere und Ratchet startet die Realisierung seiner eigenen Sterblichkeit.Wie viel von dem Lost Light ist in diesem Stadium entwickelt?
JAMES ROBERTS: Ratchet’s not been himself since we met him in issue 1. The kindly, young-at-heart doctor of old has changed—he’s less kind, less patient, and in many respects has had enough. Why? Well, that’s what issues 4 and 5 are about. I decided Swerve needed his own bar about five seconds after putting words in his mouth for the first time. But the idea that the Lost Light should have its own social hub was there from the very beginning. There needed to be a place where the crew can congregate, argue, laugh, ingest too much engex, brawl, hide… you get the idea. I think issues 1 through 6 of MTMTE each introduces at least one new location. Alex has outdone himself in terms of designing the interiors. He really makes it feel as if we’re writing a TV show or a film, and these are the set designs. It also makes for fantastic visual continuity.
ALEX MILNE: Hmm, that’s a good question. When I was brought onboard for this project and knew I was going to be working on interiors I started to layout the ship so I would know where things were in relation to each other. I would say that at this point in time 80% of the ship is laid out.
I have a general floor plan I work off of, and I have plotted out section for the bridge, engineering the bar and so on. I have left areas open for things that James might throw my way. I like to think of this as if I was working on star trek or another really cool science fiction show.
JOSH BURCHAM: Yeah, totally! It’s a great deal of fun getting to visit all of these new planets and meeting up with long lost characters. It’s exciting and also challenging, creatively, trying to come up with how all these different places look and feel. Always trying to make them feel familiar and yet alien (and also distinct from each other!) all at the same time is a lot of fun, and seeing how intricately planned out and detailed Alex is on his locations just serves to fuel my own creativity.
Swerve und Ratchet diskutieren die Botschaft und gehen zu Delphi. Es entwickelt sich eine Freundschaft. Hat es irgendeinen von euch überrascht, wie sich die Geschichte entwickelt?
JAMES ROBERTS: I’ve got a very firm idea of where the overall story arc is heading. Each of the main characters have their own arcs as well, some of which have yet to begin. In translating these overarching or slow-burning storylines into actual issues, yes, I have been struck by how certain characters gel with each other, and tweaked future stories to exploit that. I’ve been pleased by how many characters seem to work well in pairs: Skids and Swerve, Tailgate and Cyclonus, Ratchet and Drift (I didn’t say “get on” in pairs), Rodimus and Magnus, Chromedome and Rewind, etc. As the voyage continues we see friendships begin and end. As I’ve always said, you live the story through the characters, and the crew of the Lost Light will always be at the heart of this book.
ALEX MILNE: Surprises. Each book is a surprise for me. A wonderful and at times twisted surprise that gives me tingles up my spine when I read it.
For me, each issue that James writes is better then the last, but then when you read them all in one go you see how they all start to tie together to make one great story. It’s a real treat to read and be a part of. I seen a lot of people who have said I don't get why this was said, or this was done. I think we have to have a bit of patience and see how the story unfolds. The stores are so dense and at times and interconnected in ways we don’t see until they happen.
I'm positive the payoff will be worth the wait! Also, Skids is awesome. Just had to put that out there.
JOSH BURCHAM: Ya know what’s funny is that it really doesn’t surprise me at all how much I’m falling in love with all of these characters. James is a fantastic writer! That much was evident when I was working with him on Last Stand of the Wreckers. I know I’m just having a blast getting to know them more and more with each passing issue. There’s a distinct difference between just knowing of a character and really getting to know that character, and James just does such a great job letting us in on how these characters live for 22 pages! And Alex, too! Alex has the big job of putting James’ words to life and he’s just been doing such a great job showing us who and how these characters are! It’s an honor to be working with such a talented team!
Quelle: seibertron.com[/html]
SmallVille - 18/4/2012 um 13:07
Cant wait to read it, story is awesome

Tobimus Prime - 17/4/2012 um 21:02
Drift ?
Vom Kopf her, sieht er jedenfalls so aus, wenn er es ist, tolles neues design, hat was wie ich finde
Alpha3 - 17/4/2012 um 20:02
Skywarp - 13/3/2012 um 01:30
Lucy - 29/2/2012 um 10:31
[html]
IDW Publishing hat ein weiteres neues Cover bekannt gegeben: "Transformers More Than Meets the Eye #3 von Nick Roche" und hier ist es für euch.
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Skywarp - 10/2/2012 um 23:47
Skywarp - 11/1/2012 um 22:00
Hier ist noch ein Bild dazu gekommen
[html]
Quelle: IDW auf Facebook[/html]
Skywarp - 11/1/2012 um 16:18
Skywarp - 10/1/2012 um 10:15
Skywarp - 26/12/2011 um 18:09
[html]Nick Roche hat das erste Cover veröffenticht, welches das erste der IDW Transformers More than Meets the Eye Reihe sein soll. Es ist im Moment nur eine Line Art, aber man erkennt schon mal Ratchet, Ultra Magnus, Whirl, Chromedome, Drift, Rewind (Eject) und... Cyclonus?
Quelle: eclecticmicks.blogspot.com[/html]
Starfire Magnus - 20/10/2011 um 22:59
Ist ja schonmal wieder ein ziemlich geil gezeichnetes Cover...

Skywarp - 20/10/2011 um 22:56
Skywarp - 20/10/2011 um 22:56